In case you aren’t up-to-date, EA Sports is doing their video game covers a bit differently this year. The 360, Wii, and PS3 versions of NCAA Football 09 will each have their own covers, while the PS2 and PSP versions will feature the same athlete. EA is staggering the announcements; the first cover to be revealed was that of the 360 version of the game — so Darren McFadden’s fans are already satisfied.
The Wii version’s cover was put up to a vote, and after 700,000 votes were tallied, the winner was announced today. The man who will grace the cover is … (pause for effect) … Sparty the Spartan!
If you’re scratching your head as to who (or what) “Sparty” is, he’s the mascot for the Michigan State Spartans. EA has included an in-game rendering of Sparty (check the gallery) along with the official press release (check the jump) for your viewing pleasure.
In addition to a brief bio, the press spiel includes some Wii-specific details: the game “will focus on a more stylized gameplay” and “will feature EA SPORTS Family Play controls”. I can’t wait. All five versions of NCAA Football 09 are set for release this July. You can head over to the official website for the Wii version to see the actual Wii box art.
source Destructoid
Straight from the horse’s mouth today comes some exciting news for Wii-owning sports fans, as well as sports gamers in general. Next Generation brings us tidings from Peter Moore’s official blog, itsinthegame.ea.com, of future announcements for EA’s sports games. We’ve already heard of FaceBreaker, an arcade boxing title that’s in development for the PS3, 360, and Wii, but Moore is titillating us all with statements like this:
I can tell you we now have EIGHT titles in development for the Wii, testament both to the global impact of that console currently in the global marketplace, as well as to our desire to attract more consumers to experience EA SPORTS games, no matter their experience playing games nor their prowess with a traditional controller.
As to the rampant speculation about EA’s yet-to-be-announced new IP, Moore could only say that EA was “still a couple of months away from any official new game announcements.” Personally, I’m wishing for another arcade sports franchise, something along the lines of NBA Jam or MLB SlugFest, as opposed to a sports sim. Also, I really hope that those Wii titles aren’t just mini-game compilations — the Wii doesn’t need any more of those. What kinds of stuff would you all like to see from EA Sports?
[via Peter Moore’s blog by way of Next Generation]
source Destructoid
Super Smash Bros. Brawl sells over 1 million copies in first week
Posted by: admin in Gaming NewsWhat a shocker! Super Smash Bros. Brawl has sold 1.4 million copies in its first week of release with first day sales of 874,000 copies alone. Breaking this down, the game has sold at a rate of 120 units per minute from March ninth to the sixteenth. Brawl has also set the record as becoming the fastest selling videogame in Nintendo of America’s history.
This week, the Virtual Console gets one amazing game and one game that shouldn’t even be called a game. Luckily, that amazing game is Super R-Type so it totally makes this week an awesome week.
From the NES days, Nintendo brings back a game that sounds like a sexual position. Spelunker (NES, 1 player, 500 Wii Points) is an adventure game where you explore caves in your goal to find an underground pyramid for treasures. You collect items along the way while avoiding dangers such as bats taking shits on you. Oh, and the game can be beaten in around five minutes.
Clarification about ‘Super Smash Bros. Brawl errors: More than meets the eye’
Posted by: admin in Gaming NewsI wanted to take a few moments to clarify a story that was posted a few days ago, “Super Smash Bros. Brawl errors: More than meets the eye.” Written by Ron “I called the Wii nunchuck a Wiichuck” Workman, this post has drawn a lot of ire and even caused a bit of confusion, so I do feel it necessary to clear a few things up.
If anything, Ron’s post needs to be viewed as an “investigative” piece, and should not be taken as official information and/or confirmation from Nintendo. In his own words, Ron did some “Matlockery” into the situation that has been arising with Super Smash Bros. Brawl disc errors on the Wii console. In the original article, Ron cites a few unnamed sources as well as some anecdotal evidence to make his point that Nintendo’s position regarding “contamination” on the lens may not be the only reason behind these disc errors.
To be clear, Nintendo has not officially gone on record regarding percentages or numbers of users who have experienced Super Smash Bros. Brawl errors in Japan or North America. A spokesperson for Nintendo of America has issued the following statement on the matter:
Nintendo of America has received some reports that a very small number of Wii consoles cannot properly read the dual-layered disc for the new Super Smash Bros. Brawl game. Upon examination, Nintendo has preliminarily determined that this disc-read error is caused by the soiling of the consoles’ optical lens by environmental factors such as excessive dust and cigarette smoke. Nintendo is offering to clean these systems free of charge, and recommends that consumers do not attempt to clean the systems on their own. Information regarding the cleaning service can be found at support.nintendo.com or by calling customer service at 1-800-255-3700.
While I will always back Ron (or any other writer on Destructoid) and his sources, his original article should be viewed as investigative and purely speculative. We’re sorry if this has caused any confusion or if it made baby kittens cry.
source Destructoid
Monday and Tuesday belonged to Mr. Game & Watch. His move set and Final Smash were shown off at the start of the week. Mr. Game & Watch’s level Flat Zone 2 along with the levels music was shown off on Tuesday. The stage is similar to Wario’s stage, as the place will change to different Game & Watch games during the course of battle.
Clarification about ‘Super Smash Bros. Brawl errors: More than meets the e
Posted by: admin in Gaming NewsI wanted to take a few moments to clarify a story that was posted a few days ago, “Super Smash Bros. Brawl errors: More than meets the eye.” Written by Ron “I called the Wii nunchuck a Wiichuck” Workman, this post has drawn a lot of ire and even caused a bit of confusion, so I do feel it necessary to clear a few things up.
If anything, Ron’s post needs to be viewed as an “investigative” piece, and should not be taken as official information and/or confirmation from Nintendo. In his own words, Ron did some “Matlockery” into the situation that has been arising with Super Smash Bros. Brawl disc errors on the Wii console. In the original article, Ron cites a few unnamed sources as well as some anecdotal evidence to make his point that Nintendo’s position regarding “contamination” on the lens might not be the only reason behind these disc errors.
To be clear, Nintendo has not officially gone on record regarding percentages or numbers of users who have experienced Super Smash Bros. Brawl errors in Japan or North America. A spokesperson for Nintendo of America has issued the following statement on the matter:
Nintendo of America has received some reports that a very small number of Wii consoles can’t properly read the dual-layered disc for the new Super Smash Bros. Brawl game. Upon examination, Nintendo has preliminarily determined that this disc-read error is caused by the soiling of the consoles’ optical lens by environmental factors such as excessive dust and cigarette smoke. Nintendo is offering to clean these systems free of charge, and recommends that consumers do not attempt to clean the systems on their own. Information regarding the cleaning service can be found at support.nintendo.com or by calling customer service at 1-800-255-3700.
While I will always back Ron (or any other writer on Destructoid) and his sources, his original article should be viewed as investigative and purely speculative. We’re sorry if this has caused any confusion or if it made baby kittens cry.
source Destructoid
EIEIO 2008: Red Fly Studio’s Mushroom Men: The Spore Wars
Posted by: admin in Gaming NewsIf Mushroom Men: The Spore Wars were just a slideshow of concept art on a DVD, there’s a pretty good chance that it would be a successful retail product. Artist Frank Teran’s highly stylized and “campy“ comic book-esque concept art for Red Fly Studio’s upcoming Wii game is simply that cool. Fortunately, there’s what appears to be a pretty slick game behind the art, and we had our first chance to see it in action at this EIEIO 2008 in Austin last week.
The Spore Wars follows the adventures of a na













Entries (RSS)