Archive for April 21st, 2008

Back in October, Sega announced that it was bringing its Dreamcast hit Samba de Amigo to the Wii sometime in the spring of 2008. Well, it is now officially spring, Sega: Where’s the game? I turned my calendar to March 21 with a giant sombrero on my head and have been waiting patiently ever since.

Luckily, some Wii-specific screens have just been released and … AHHHHH! MY EYES! MY EYES! Seriously though, the images look great, but I don’t remember the original game being this colorful. Mr. Furley called; he wants his ascot patterns back. Oh! *rimshot*

Blinding saturation aside, these new screens also seem to confirm some sort of basic Mii integration. Having your cute avatar dance in the background is a cool feature, but how much fun would it be to actually play as your Mii?

Speaking of wishful thinking, is it really that hard for designers to incorporate dual Wiimote play? I mean, I am fine with shaking my virtual maracas using the Wiimote and nunchuk, but wouldn’t using one Wiimote in each hand be so much “cooler”? I don’t know. Maybe it’s just me.

What do you think? Are you as excited about this game as I’m?

[UPDATE: Dual Wiimote controls are now confirmed! Yay! Thanks, A New Challenger!]


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source Destructoid

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Here’s a story that comes straight out of left field. We’ve heard of 2K Sports’ Don King Presents: Prizefighter, a boxing videogame that’ll be out this spring for the Xbox 360 and in September on the Wii and DS. In fact, you might remember the trailer that Nick posted yesterday. That was for the 360 version of the game; until today, we hadn’t heard anything about the Wii or DS versions.

But VideoGamer.com has now broken that silence with an intriguing report. Venom Games, the developer of Prizefighter, will include support in the game for the Wii Balance Board peripheral that comes with Wii Fit. Matthew Seymour, Executive Producer at 2K Europe, had this to state about the integration:

Myself and the developers love the Balance Board, and we’ll be utilising that not to fight, because that would be a little weird, but for the training games. So doing the jump rope training game, and push-ups and all of that kind of stuff, will all be nicely woven using the Balance Board.

Right now, I’ve a picture in my mind of an overweight gamer repeatedly jumping on the Board and smashing it to bits. Still, this opens up all kinds of new possibilities for the Wii Balance Board; as far as I’m aware, this is the first news of the peripheral being used for a game other than Wii Fit itself. All of a sudden, that $89.99 price tag doesn’t look so bad…

[Via VideoGamer — Thanks, Jonathan!]

[Update: DonWii has made note of my presumptuous idiocy. Namco has already put out We Ski, which uses the Balance Board, in Japan (it’s coming to America this spring). Also, THQ is developing All-Star Cheerleading, another Balance Board-compatible game. My bad.]

source Destructoid

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