Back before that whole World wide web thing caught on, serious glitches were a developer’s nightmare and tiny could be done to remedy the situation outside of replacing faulty game cartridges or discs.
While we still see a game-breaking glitch pop up each now and again, it’s never quite as troublesome as the days back when Sega did what Nintendon’t.
Take, for instance, Tomb Raider Underworld for the Wii. According to forum posts Nintendo Everything found on the Eidos boards, the game apparently has a major issue in the Coastal Thailand level that brings story progression to a stop.
Destructoid has obtained an artist’s rendering of the troublesome bug, as seen above. Forget the fact that it’s taken from the Xbox 360 version of Underworld — Lara and her lovely tiger assistant are fugly in the Wii port, so we’re doing you a favor.
[Via Kombo]
source Destructoid





1 Comment
Greetings – Very informative, couldn’t agree more