Archive for January 7th, 2009

Sandy Beach, Kirby's Dream Land 3 screenshot

It’s Nintendo’s first Wii Shop update of the new year, and it seems they’re being a bit stingy — it’s only two titles!

First up, Sandy Beach (1-2 players, 500 Wii Points) is Konami’s sand castle building game. Yeah, I stated it — you build sand castles in this game. It actually doesn’t sound too bad, when you take a close look. It looks like Konami is throwing some tower defense elements into the mix, as it’ll have you building cannons to defend your castle against invading crabs.

Kirby’s Dream Land 3 (Super NES, 1-2 players, 800 Wii Points) lands onto the Virtual Console this day, too. The platformer was one of the last games out on the SNES, and I remember the year of 1997 well. Following the release of the Nintendo 64, it was a rough year for the SNES. Outside of Kirby’s Dream Land 3 and Harvest Moon, there wasn’t much going on — an Arkanoid sequel, and some EA sports games. Honestly, I was too busy collecting the last of the stars in Super Mario 64 and playing Mischief Makers to notice, though.

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Metacritic responds to more fanboy 'score war' nonsense ... we smell a rat screenshot

This was already addressed, but it seems like fanboys are still causing trouble with their tendency to use Metacritic’s user reviews as giant wang-measuring contests. Feeling the sting from having Killzone 2’s user rating reduced to kibble by 360 fetishists, it would appear on the surface that Sony fans responded in kind to upcoming 360 exclusive Halo Wars, giving it a delightful 0.8 out of 10. That’ll injured sales!

This recently made news because people were wondering why Metacritic was still allowing this kind of silliness to continue. However, Metacritic has claimed that this was indeed dealt with, and the Halo Wars scoring happened before the new rules came into effect. Case shut, right? Maybe not.

See, we got to thinking, and we believe this might run far deeper. On the surface, this would indeed look like Microsoft and Sony fanboys having pissing competitions while fiddling with their testicles and snogging laminated photographs of Jack Tretton and Shane Kim. However, Jonathan Holmes offered a very intriguing question, one that has not been asked — where were all the Nintendo fanboys when this was going down?

Indeed, Wii titles seemed relatively unscathed during the whole fiasco, while PS3 and Xbox 360 exclusives were the ones having their user ratings unfairly fiddled with. Far be it from us to recommend that certain waggle fans are the machiavellian villains pulling the strings here, but think about it. Who would get more pleasure from setting two factions against each other and then laughing like capricious Gods as they sip their chiante?

It’s always the ones you least suspect.

source Destructoid

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Japanese TV Network frets over upcoming Wii video service screenshot

The idea of the Wii dominating all my media needs is a little humorous to me at this point in time, but apparently Japanese Television Networks are seeing that as a possible threat to what they offer audiences. They were already feeling the crunch way back when as the Wii took people away from watching shows and busy waving their arms about willy-nilly, but with the Wii video service on the horizon, it might mean even more people forgetting to tune in.

A senior exec at Japan’s biggest television station, Fuju TV, was quoted as saying “if the Wii was able to become the “centrepiece of the living room”, it would be “the stuff of television producers’ nightmares”.

While I feel their pain, I wonder why so much more effort seems to be going into the Wii in Japan while American audiences sit on their cans ( or in the case of Wii Fit, get off them) waiting to see what will happen next. It’s not like the Wii has a sales problem here — why do we get left out?

[Via Kotaku]

source Destructoid

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Japanese TV Network frets over upcoming Wii video service screenshot

The idea of the Wii dominating all my media needs is a little humorous to me at this point in time, but apparently Japanese TV Networks are seeing that as a possible threat to what they offer audiences. They were already feeling the crunch way back when as the Wii took people away from watching shows and busy waving their arms about willy-nilly, but with the Wii video service on the horizon, it might mean even more people forgetting to tune in.

A senior exec at Japan’s biggest TV station, Fuju Television, was quoted as saying “if the Wii was able to become the “centrepiece of the living room”, it would be “the stuff of television producers’ nightmares”.

While I feel their pain, I wonder why so much more effort seems to be going into the Wii in Japan while American audiences sit on their cans ( or in the case of Wii Fit, get off them) waiting to see what will happen next. It’s not like the Wii has a sales problem here — why do we get left out?

[Via Kotaku]

source Destructoid

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