During a demo of the upcoming New Super Mario Bros. Wii with creator Shigeru Miyamoto, I finally had a chance to see the much-talked-about “demo play” in action. This mode, actually called “Super Guide,” is the mode everyone whined would “let Nintendo play the game for them,” essentially taking out all of the difficult and skill.
In practice, that’s not entirely true. Miyamoto openly admits that New Super Mario Bros. Wii is a difficult title, more so the relatively easy to finish New Super Mario Bros. DS. Playing even the earliest stages of the Wii title, this is obvious; jumps are trickier and enemies are more plentiful, making quick thinking and timing all the more important. Not everyone, Miyamoto says, will have the skill set (or the patience) to complete each world. But he sure wants them to.




