Nintendo Download: 12/20/12: Alex Trebek Edition

Nintendo Download: 12/20/12: Alex Trebek Edition screenshot

Things are kind of low key in this week’s Nintendo Download, as there’s a ton of old releases and some extremely dull new ones.

On the 3DS, you can grab Wario Land 2, escapeVektor, New Super Mario Bros. 2 DLC, Mario Tennis Open, Pilotwings Resort, Pokemon Rumble Blast, 3D Game Collection, BIT. TRIP SAGA, PIX3D, and Riding Stables 3D. There’s also a demo for 2 Fast 4 Gnomz if you’re interested in fast things and extreme gnomes.

On the DSiWare side of things, there’s Anonymous Notes Chapter 3 – From the Abyss, Cake Ninja: XMAS, and Castle Conqueror – Heroes 2. The Wii Shop is also getting an odd update after being stagnant for weeks, with Vampire Crystals (with demo).

The Wii U eShop is finally showing off something today, as we’re getting — wait for it — Jeopardy and Wheel of Fortune. Killer apps ladies and gentlemen! Speaking of Jeopardy, I followed Ken Jennings on Twitter some time ago and haven’t regretted it one bit.

If you missed last week’s installment, here it is. As for what I’m getting, I can’t download the new Mario levels fast enough, and I can’t get enough Wario, but I think that’s about it for me this week.

source Destructoid

Thieves make off with $2 million worth of Wii U systems

Thieves make off with $2 million worth of Wii U systems  screenshot

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ABC News is reporting that thieves have managed to steal 7,000 Wii U consoles from a warehouse at SeaTac Seattle Air Cargo. The criminals apparently drove two large diesel trucks into Nintendo’s distribution site inside the warehouse, and used forklifts to jack all the Wii Us. From there, the thieves then loaded up two 53-foot semi-truck trailers, and another box-truck van with the haul.

Police have no information at this time, and are hoping that they’ll be able to catch the thieves when they try to sell the stolen consoles.

Unfortunately, ABC News doesn’t know the difference between the Wii and Wii U, so there’s a strong possibility it was 7,000 Wii U systems, or even a mix of both, that were stolen. The news story even goes so far as calling the Wii a portable gaming console. Uhhh, yeah.

Thieves Steal $2M Worth of Wii Consoles [ABC News, via NeoGAF]

source Destructoid

Nintendo Download: 12/13/12: Shroud of Chuck E. Edition

Nintendo Download: 12/13/12: Shroud of Chuck E. Edition screenshot

Nintendo Download isn’t looking bad this week, especially if you’re a fan of Guild 01 and Chuck E. Cheese’s.

In the portable arena, you can pick up Crimson Shroud (3DS eShop), Art of Balance TOUCH! (3DS eShop), Ninja Gaiden (3DS VC), Gardenscapes (3DS eShop), Chuck E. Cheese’s Alien Defence Force (DSiWare), Rytmik: World Music Edition (DSiWare), and Zombie Skape (DSiWare). The demo for Hey Ice King why’d you steal our garbage?!! is also up.

Elsewhere, you can grab demos for Sonic & All-Stars Racing Transformed and Rayman Legends on the Wii U, as well as the full retail version of Batman: Arkham City Armored Edition on the eShop. As of next week, it will have been one full month without one original game on the Wii U eShop.

If you missed last week’s installment, here it is. As for what I’m getting, Crimson Shroud looks pretty amazing, so I’m most likely picking it up. Even though I’ve already played the Rayman Legends demo I can’t get enough. Ninja Gaiden is a classic challenge, so I’m all over that again. Not a bad week, honestly — for the 3DS at least.

source Destructoid

Nintendo Download: 12/6/12: 3DS > Wii U Edition

Nintendo Download: 12/6/12: 3DS > Wii U Edition screenshot

Even if nothing on offer this week is truly remarkable, the sheer volume of content is impressive in this week’s Nintendo Download.

For the 3DS, you can pick up Scribblenauts Unlimited (3DS eShop), LEGO Lord of the Rings (3DS eShop), Harvest Moon 3D: A New Beginning (3DS eShop), Classic Games Overload: Card & Puzzle Edition (3DS eShop), Murder on the Titanic (3DS eShop), Mighty Bomb Jack (3DS VC), Christmas Wonderland 2 (DSiWare), and Crystal Adventure (DSiWare).

You can also grab the demo for Fractured Soul, or pick up the two New Super Mario Bros. 2 challenge packs if you’re low on cash. BurgerTime also makes its way to the Wii Virtual Console.

It appears as if the Wii U is getting something this week in the form of a FIFA 13 demo. That can be played ten times. Well, is this going to be the Wii U update day going forward? Will the Wii U eShop get anything, ever? I guess time will tell. For now, the 3DS rules the roost.

If you missed last week’s installment, here it is. As for what I’m getting, I already picked up the New Super Mario Bros. DLC, and I’m a pretty big fan of Mighty Bomb Jack, so I’m looking at that too. I want to get more on my Wii U, but I can’t.

source Destructoid

Wii Mini online scrapped to keep down costs

Wii Mini online scrapped to keep down costs screenshot

Nintendo has justified the Wii Mini‘s lack of basic features by claiming the aim was to keep costs down. Yes, I know, a bit of a Captain Obvious response. More interesting is the extra reasoning provided by executive Matt Ryan, who said the Wii Mini is for families and non-core gamers … unlike the Wii?

“We want the system to be as affordable as possible to everybody, and the widest audience possible. By taking out functionality, that allows us to keep the cost down,” Ryan told Polygon. “There’s a consumer out there, there are gamers who have not bought a Wii yet, and there are gamers who have a Wii and want a second one for the cottage, or the chalet, or whatever, who actually don’t need the online functionality. So we basically stripped all the online functionality out, and the end result is cost savings for the person buying Wii Mini at $99.”

The Canadian communications director would later go on to say, “Wii Mini is designed for families, or a late adopter, or someone who maybe isn’t even a gamer yet, and maybe doesn’t realize they’ve got a gamer hiding inside of them.”

The narrative of this is quite intriguing, as it suggests the Wii was not a casual, family-friendly device with mainstream appeal. Always love watching the subtle ways in which PR spokespeople move the goalposts to suit their ends. Let him talk much longer, and he’ll have us convinced Gears of War was a Nintendo exclusive. 

Or maybe I’m reading too much into it — I’m still reeling from the Wii owner who’s buying a second system for their chalet.

source Destructoid

Dragon Quest X orchestral album out today

Dragon Quest X orchestral album out today screenshot

You can always count on a great soundtrack from the Dragon Quest franchise, and that’s mainly because series mainstay Koichi Sugiyama has been at the music’s helm since its inception. That, and his scores for each title are incredibly formulaic.

Given the MMORPG nature of the Dragon Quest X, I imagine Sugiyama has written a ton of music for the game, but none of that has been released. What’s being released today in Japan is the customary “Symphonic Suite” album containing live arrangements and suites dedicated to the game’s battle themes, dungeon themes, and more.

My copy is already on its way, and I’m greatly looking forward to hearing what Koichi Sugiyama has up his sleeves at age 81. It’s available from CD Japan (with samples) for 3,000 Yen ($34) for those who are interested.

source Destructoid

Review: Transformers Prime: The Game

Review: Transformers Prime: The Game screenshot

I’ll admit, I’ve struggled to keep up with the Transformers brand since Generation One. I’ve played the High Moon Studios games, and loved them, but the TV shows have been something of a blur to me — be it Armada, Animated, or Prime, I’m yet to get into any of the modern incarnations. 

I wondered if maybe playing Transformers Prime: The Game would get me interested in the show. That’s a lie. I knew it wouldn’t, and fully expected it to be awful. 

You’re reading this right now, fully expecting it to be awful, and for a pointless, albeit satisfyingly critical, review of a game you do not intend to play. 

Let me confirm right now that this review isn’t going to surprise you in the least. Transformers Prime is everything you expect it to be, and nothing good. 

Transformers Prime: The Game (Wii, Wii U [reviewed])
Developer: Nowpro
Publisher: Activision
Release: October 4 (Wii), October 18 (Wii U)
MSRP: $39.99 (Wii) $49.99 (Wii U)

Transformers Prime is about as basic as a game can get. Its levels typically run between two and four minutes, consisting either of remedial brawling or on-rails vehicular sections. Usually you get about forty to sixty seconds of gameplay buffered by brief and pointless cutscenes, themselves lasting seconds long. The lengthiest stage clocked in at around seven minutes, and only because the final boss’ health meter took a long time to drain. The battle itself was as good as won several minutes before then — watching the health bar reduce was little more than busywork. 

Easy, lasting maybe two hours long, Transformers Prime‘s campaign almost goes out of its way to look, sound, and play like the cheap, disposable cash-in it is. It exists for the sole purpose of making money from fans, and does nothing to hide its intentions. At only a mere 120 minutes, Prime is too long, for as repetitive and slow as it is, a running time of thirty minutes could only improve one’s sentiments toward it. 

Starring one of several predetermined Autobots, each level consists mostly of simplistic button-mashing combat across a series of tiny, unfurnished arenas. Characters perform uncomplicated attacks consisting of pressing either the A or Y button up to three times in various combinations, and can lock to fire a barrage of weak gunfire with the shoulder buttons, or double tap to charge a slightly stronger blast. An obligatory power meter fills with each attack, allowing a temporary “upgrade” mode which delivers more powerful blows. Due to the lousy targeting, attacks frequently miss, or pass harmlessly through opponents. This doesn’t matter, because the game is so easy you’ll barely feel pressure to keep up the attack. In fact, some fights can be won simply by locking on and holding the fire button until everything’s dead. 

Every so often, you’ll encounter a boss battle against one of the Decepticons, who try to scupper your progress with predictable and repeated attack patterns, or shields that are broken by transforming into a vehicle before performing a melee attack to turn into robot form with a powerful smash. There are also linear vehicular chases which require the GamePad to be tilted left and right in order to avoid sparse obstacles. The motion control is as responsive as the vehicles are fast — not very. There are many mobile racing games with tighter controls and better paced action, available at a fraction of the price. 

Is Transformers Prime for children? Probably. Is it unnecessarily cruel to review it? Perhaps. It did, however, arrive unbidden at my doorstep and so I’m duty bound to do something with it. I don’t want to write this review. Do you even want to read it? Like the aforementioned final boss of this game, this review was over as soon as it began, and the droning, monotonous attack simply keeps occurring as a matter of formality. With each word, Transformers Prime‘s health bar drains, our own remains so full of life that we could only fail if we chose to consciously do so. It’s at this point the metaphor falls apart. 

There is a multiplayer mode, but before you ask who would waste their time going online with it, don’t bother — not even Activision bothered. The multiplayer mode is local only, pitting two players against each other in mindless brawling battles. A range of both Autobots and Decepticons can be chosen, though their attacks are all randomly imbalanced and the vehicle modes of flying transformers are useless, given how it’s impossible to target opponents as a jet. Balance, of course, was not the goal here — like the game itself, this mode exists for no reason other than its own sake. 

Graphically, things look terrible, and I suspect Prime‘s little more than a sloppily upscaled version of the Wii alternative. It certainly looks like it, with its lack of textures, threadbare environments, and unimpressive animation. Not only is this game a cheap licensed brawler, it’s a cheap HD port of a cheap licensed brawler. Now that’s some serious respect for the Wii U. 

The highest praise one can afford this game is that it’s playable. It’s not broken, nor is it really that offensive. It’s just a condensed exercise in bromidic game design, a brief waste of time squirted out of some mercenary developer’s squalid hole. It’s not terrible enough to be memorable, not good enough to justify your attention, it’s just sat there, a stale dumpling on a dirty plate. I would hope even children are more discerning in their tastes than this, but we cannot know that for sure.

All I know is, if your idea of a brilliant joke is hearing a robot say “scrap” instead of “crap” every few minutes, Transformers Prime is for you. Not only does it perform that exact joke with that same regularity, your laughing at it qualifies you as stupid enough to think Prime is worth money. 


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source Destructoid

Screw the Classic Controller, use a DualShock instead

Screw the Classic Controller, use a DualShock instead screenshot

I’m not fond of the Classic Controller. Not in the slightest. And as much as I love the Wii remote and nunchuk set-up for some games, it’s far from the ideal way to play titles like Tatsunoko vs. Capcom and Super Smash Bros. Brawl. At least we still have our trusty GameCube controllers to rely on, right?

Well, no. As it turns out that the Wii U you doesn’t include GCN controller ports and the Wii U Pro Controller isn’t compatible with older games. It looks like those of us that are adverse to the idea of using the Classic Controller might have to turn to third parties for relief going forward.

That’s always a scary proposition, but I really like the concept of Datel’s conversion adapter, which gives folks the option to connect a PS2 controller to the Wii remote. Sure, it might look a little funny, but I’d be more than willing to shell out ¥ 1,980, (roughly $25) for the chance to have a more comfortable way to play my old Wii games.

Sure, Why Not Connect A PS2 Controller To Your Wii U? [Siliconera]

source Destructoid

The Gold Nunchuk will return YET AGAIN in January

The Gold Nunchuk will return YET AGAIN in January screenshot

Club Nintendo managed to restock the deliriously popular Gold Nunchuk controller this past Monday. But just as I predicted, because I am motherf*ckin’ Nostradamus, the supply was depleted by Tuesday. Like vultures, the lot of you!

Many were unable to acquire one of the gold-painted doodads due to such short notice. I mean, 900 coins don’t just appear out of thin air, ya know! Thankfully, Nintendo is throwing us yet another bone with news that the controller will be restocked a third time come January.

With a full month ahead of us, scrounging up the necessary coinage shouldn’t be a problem. The problem is that we’re junkies, and Nintendo is exploiting that. Shame on you!

source Destructoid

Nintendo Download 11/29/12: Not for U Edition

Nintendo Download 11/29/12: Not for U Edition screenshot

Prepare to be disappointed this week if you have a Wii U — the only offerings on the table are 3DS related, with no Wii U titles in sight. You can grab Aero Porter (eShop), Pac-Man (eShop VC), Invasion of the Alien Blobs! (DSiWare), and Bloons TD 4 (DSiWare).

For the Wii U you can pick up…YouTube. Which was released last week. The same application that works better on the console’s browser. Yep, for the second week in a row, the Wii U eShop has nothing. I mean, I guess it’s better than the 3DS, which didn’t even launch with an eShop.

But c’mon Nintendo. There’s no way you can even squeeze out a Wii VC release or two so that Wii U owners can at least play those on the included Wii emulator?

What about remote play support for a new VC? Is there even going to be a VC on the Wii U eShop? These are questions that should be answered before launch; not weeks after.

If you missed last week’s installment, here it is. This time around, I’m not getting anything (although I’m looking at Aero Porter, and you should too), as there are so many quality Pac-Man releases on the cheap, I can’t see myself buying a bare-bones version of it.

source Destructoid